Charisma.
Verticor
Member Posts: 119
How much is really needed? I mean, I don't plan on picking a class with Charisma as a feature (I figure it'll be some sort of Fighter/Thief/Weapon Master thing), so all I'd really need to be "persuasive" would probably be Persuasion, where Charisma wouldn't be of much effect beyond adding modifiers, right?
Like 10 Cha would be enough?
Like 10 Cha would be enough?
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https://nwn.fandom.com/wiki/Charisma
It depends on the module, of course - for example, in my Dark Energy module, the Courtier custom class gets a Nonchalance bonus to AC, and persuade checks are very important.