IWD2 : MOON MONK/ SORCERER
Barba777
Member Posts: 48
hey fellas!
I dont know if any of you are familiar with Icewind Dale II, I just started it and I made a Drow Moon Monk, but I am really tempted to dual-class it to sorcerer since it's said that I wouldn't loose the possibility to progress with the monk's level. So:
1) Does that mean that I can reach maximum level with both classes?
2) If not, I would rather make a strong monk with some nasty sorcerer spells (up to level 5th or 6th): therefore, at what level should I multiclass?
3) Which sorcerer's spells would make my monk a killing machine?
Thank you for the help!
I dont know if any of you are familiar with Icewind Dale II, I just started it and I made a Drow Moon Monk, but I am really tempted to dual-class it to sorcerer since it's said that I wouldn't loose the possibility to progress with the monk's level. So:
1) Does that mean that I can reach maximum level with both classes?
2) If not, I would rather make a strong monk with some nasty sorcerer spells (up to level 5th or 6th): therefore, at what level should I multiclass?
3) Which sorcerer's spells would make my monk a killing machine?
Thank you for the help!
0
Comments
Please, very urgent!
Occasionally you see wizards or sorcerers splash a single monk level anyway because they see evasion (which monks get at 1st level) and mistakenly think they'll suddenly be able to avoid damage from fireballs and the like. The problem is that evasion only works if you successfully make your reflex save which means it's not going to help you much unless your reflex save is good anyway, like a high-DEX rogue. Sorcerers are generally going to be failing their reflex saves so evasion won't actually help you avoid much damage.
Caster level is king on a sorcerer as far as effectiveness is concerned, so you wouldn't generally splash a few sorcerer levels on a monk. And if you went for a fairly even split between monk and sorcerer levels, you'd end up with a monk whose fist damage is too low to be competitive melee-wise and a sorcerer who spell damage is too low to be competitive magic-wise.
If you want a caster/monk hybrid, your best bet is to be a high-wisdom monk at 1st level and then forever switch to cleric or druid. My two cents anyway.
Maximum levels you can get is 30, so you could have 15 monk with 15 sorcerer or 1 monk 29 sorcerer, but it's pretty hard to hit that level caps, especially with a Drow as you would have to have xp for level 32 to have 30 combined class levels. You cannot be level 30/30.
If you want sixth level sorcerer spells, you need 12 levels of sorc, which leaves 18 that you can put in monk.
In that combo, I'd focus on buffs/debuffs and magical protections rather than damage spells. So, haste, stoneskin, web+free action, mage armor, improved invisibility, spells that add elemental damage to attacks, etc.
That was kind of my plan! But do you think that I would reach level 28, let's say, with a six mebers party in IWD2?
The higher level you are, the less experience you get for kills.
IWD2 uses the rule where monks can't multiclass to wizard and then go back monk.
Other than that, uh, flavor?
let's say that I have a monk and get some monk exclusive item (bracers, belt and so on...) can I still wear/use them if I multiclass to sorcerer?
Yes
I think I am going through the monk sorcerer anyway, I am intrigued by a fighter who can use some nasty spell againt foes!
btw, how many levels as a sorcerer should i take to be able to cast some 5th level spell?
Ouch, that's bad...and I assume it doesn't event add to a normal touch attack, right?
Seems like my monk-sorcerer it's growing pointless every time I dig into the rules
Also if you use a spell it's one attack in this turn. As a monk, you attack several times per turn at level 10.
As a rule of thumb, in 3.5 multiclass your casters are not that great unless you are seeking some prestige class(that do not exist in IWD2). In general, you do not take more than a few levels from a class that it is not from your main caster class if you want to cast spells at top efficiency. Great warrior combinations though.
Mage-monks make very good tanks instead, at high levels(Due to inexplicable reasons, in IWD2 they do not have the true sight spell so there is no easy way to dispel illusion defensive buffs). Do not expect them to hit as often, have much hp or use offensive spells as effectively as other classes.