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I am trying to change the max henchmen in my module to more than one. I have managed to hire henchmen. But When i hire a 2nd the other one leaves the part automatically. I thought I had set the on module load script right but it still wont work, Here is the hire and load scripts below. Any help is much appreciated.
This is the load script...
// Example code for On Module Load to make the maximum
// number of henchmen 3
// No parameter other then a number needed
// Thats it!
And the hire script...
// * script: can_pay100
// * Does the PC have 100 gp?
// Use in [Text Appears When] tab of PC hiring dialog line.