One mod just won't install
Ekalia23
Member Posts: 12
I'm in the middle of doing a fresh install of a load of mods for BG2EE. I'm installing onto a MacBook Pro. All of them have installed absolutely fine until the "Unofficial Item Pack".
I'm using "Mac WeiDU Launcher". When I click on that and then click on "Setup-Unofficial Item Pack", I get a box with;
ln: Pack: No such file or directory
ln: Pack: No such file or directory (1)
I can then press edit and it looks like I can edit some script;
(my game directory is; EskaliaMacbook ▸ Users ▸ eskalia23 ▸ Beamdog Library ▸ 00783)
Any ideas what's stopping the install. All the other mods Ive installed have had no problems.
I'm using "Mac WeiDU Launcher". When I click on that and then click on "Setup-Unofficial Item Pack", I get a box with;
ln: Pack: No such file or directory
ln: Pack: No such file or directory (1)
I can then press edit and it looks like I can edit some script;
(my game directory is; EskaliaMacbook ▸ Users ▸ eskalia23 ▸ Beamdog Library ▸ 00783)
Any ideas what's stopping the install. All the other mods Ive installed have had no problems.
global BG_path tell application "Finder" set this_folder to (the container of (path to me)) as alias set my_path to POSIX path of this_folder set BG_path to quoted form of my_path end tell set weidu_path to my_path & "weidu" tell application "Finder" to set weidu_exists to exists my POSIX file weidu_path if weidu_exists is false then tell application "Finder" set bundled_path to my_path & "Mac WeiDU Launcher.app/Contents/Resources/weidu" set bundled_weidu to quoted form of bundled_path end tell do shell script ("cp " & bundled_weidu & " " & BG_path) end if set mod_files to (do shell script "find " & BG_path & " -iname *.tp2") as text try set oldDelims to AppleScript's text item delimiters set AppleScript's text item delimiters to {".tp2"} set tp2_list to text items of mod_files as list set AppleScript's text item delimiters to oldDelims on error set AppleScript's text item delimiters to oldDelims end try set mod_list to {} repeat with an_item in tp2_list try set oldDelims to AppleScript's text item delimiters set AppleScript's text item delimiters to {"/"} set mod_list to mod_list & last text item of an_item set AppleScript's text item delimiters to oldDelims on error set AppleScript's text item delimiters to oldDelims end try end repeat set chosen_mod to {choose from list mod_list} as text try set oldDelims to AppleScript's text item delimiters set AppleScript's text item delimiters to {"setup-"} set corrected_mod to last text item of chosen_mod set AppleScript's text item delimiters to oldDelims on error set AppleScript's text item delimiters to oldDelims end try set setup_mod to "setup-" & corrected_mod as string set mod_path to (my_path) & (setup_mod) as string set escaped_path to "'" & my_path & setup_mod & "'" as string tell application "Finder" to set mod_weidu_exists to exists my POSIX file mod_path if mod_weidu_exists is false then do shell script ("ln -s " & BG_path & "weidu " & BG_path & setup_mod) else try do shell script ("rm " & escaped_path) do shell script ("ln -s " & BG_path & "weidu " & BG_path & setup_mod) end try end if tell application "Terminal" activate delay 1 if (count of windows) is 0 then do script ("cd " & BG_path) else do script ("cd " & BG_path) in window 1 end if delay 1 do script ("./" & setup_mod) in window 1 end tell tell application "Terminal" to activate
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