Multiplayer bugs
FenrirsVice
Member Posts: 2
When sleeping (it seems to happen mostly in inns) it will randomly say paused for rest but no one is in the movie and as such it is stuck perma-paused.
Also when trying to re-load there are countless issues with trying to get the game back up and running, it feels as if the multiplayer was never quality tested and considering it was delayed by a few months that is a little disapointing...
Science has been done, out of the five times we tried, every time it bugged out while resting in an inn
Also when trying to re-load there are countless issues with trying to get the game back up and running, it feels as if the multiplayer was never quality tested and considering it was delayed by a few months that is a little disapointing...
Science has been done, out of the five times we tried, every time it bugged out while resting in an inn
Post edited by Balquo on
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I can host a game and he can join, but once we try to launch his client crashes and I'm loaded into the game solo. When he hosts I can't even connect but crash when I click "join". We've tried using IPs, and we've tried using Hamachi IPs- nothing works.
We have used Hamachi in the past to play both BG1 and BG2 just fine, so why this gives us problems neither of us knows. Does anyone have any similar issues?
When resting outdoors the cinematic plays properly, and it doesn't get stuck, while resting in a dungeon or inn, it just immediately goes into "perma-pause".
Just to let you know know, you can temporarily fix the "resting" bug for anywhere in an Inn or Dungeon by going to the folder "Beamdog\Baldur's Gate - Enhanced Edition\movies" - making 2 extra copies of rest.wbm and naming one of them restinn.wbm, and the other restdung.wbm, and hey presto, you can rest anywhere
Although there seem to be major multiplayer issues that make it rather difficult to play, such as travelling and joining multiplayer sessions. It's playable, if you have patience, but it gets a bit frustrating after a while!
Hope this fix helps you guys!
http://forum.baldursgate.com/discussion/8420/workaround-unpausing-multiplayer-game-doesnt-work/p1