Old School BG attack bug?
Azarend
Member Posts: 1
Does anyone else remember an original BG1 bug(?) where, when you raised your AC via armor, the basic enemies of the game would just start rolling nothing but 18-20s to hit you?
I remember, in the old days, walking at high lvl through maps, clearing up fog of war. I’d encounter a pack of gibberlings, but would wade in with full plate and shield (negative AC) and get shredded by gibberlings rolling all 18-20s only. I can’t be the only one, right?
I remember, in the old days, walking at high lvl through maps, clearing up fog of war. I’d encounter a pack of gibberlings, but would wade in with full plate and shield (negative AC) and get shredded by gibberlings rolling all 18-20s only. I can’t be the only one, right?
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so after that moment ( i stopped playing when i got to level 5 or so, because the amount of critical hits was getting out of control ) i always thought that if you played an evil play through, enemies would just naturally critical hit you all the time like that play through did
but years later, i tried another evil play through, and didnt have that problem, the RNG felt way more fair, so that was bizarre indeed
also while im thinking about it, it could be possible that what effects the RNG of rolls could get "corrupted" per se in certain play throughs perhaps, because in real life, there is actually no such thing as "RNG" when you program for it, you can't make programs "randomly" do things, you still have to program it off of something, sometimes programs will use white noise, or temperature, or something like that to make it "feel" like RNG, so im thinking whatever is making the RNG for vanilla BG was getting messed up and hence the reason why we saw those whacky things
actually, this also reminds me of a time when i was playing around with a level cap remover mod and i was killing gibberlings that have the creature name "ray" ( pretty much the same gibberlings except these ones gave 3050 - 3500 XP per kill ) and i noticed that after i hit level 9 or 10 or so, i was taking way less damage from them, at lower levels they were hitting me like freight train locomotives, but then when i hit level 11 or so, even without a helmet they were doing like 4 damage on critical hits, very bizarre indeed