My userpatch.ini
Allanon81
Member Posts: 341
Can somebody look at this and tell me if it's good to go? I also have a projectq_lite.hak file that I'm not sure if I should include or/if where.
[Patch]
PatchFile000=biocity
PatchFile001=bioforest
PatchFile002=biomines
PatchFile003=biointerior
PatchFile004=biorural
PatchFile005=biosnow
PatchFile006=bioplcs
PatchFile007=real_skies
PatchFile008=new rain
PatchFile009=acp_v40
PatchFile010=baldursgui
PatchFile011=q_2da
PatchFile012=q_tilesets
PatchFile013=q_sounds
PatchFile014=q_robe4
PatchFile015=q_robe3
PatchFile016=q_robe2
PatchFile017=q_robe
PatchFile018=q_portraits
PatchFile019=q_placeables
PatchFile020=q_items
PatchFile021=q_creatures
PatchFile022=q_!tilesets
PatchFile023=q_!vd_build
PatchFile024=q_!tilereskins
PatchFile025=q_!shields_ar
PatchFile026=q_!shields
PatchFile027=q_!fightingsfx
PatchFile028=q_!armoury
PatchFile029=q_race2
PatchFile030=q_race
PatchFile031=q_vfxgui
PatchFile032=patch172
[Patch]
PatchFile000=biocity
PatchFile001=bioforest
PatchFile002=biomines
PatchFile003=biointerior
PatchFile004=biorural
PatchFile005=biosnow
PatchFile006=bioplcs
PatchFile007=real_skies
PatchFile008=new rain
PatchFile009=acp_v40
PatchFile010=baldursgui
PatchFile011=q_2da
PatchFile012=q_tilesets
PatchFile013=q_sounds
PatchFile014=q_robe4
PatchFile015=q_robe3
PatchFile016=q_robe2
PatchFile017=q_robe
PatchFile018=q_portraits
PatchFile019=q_placeables
PatchFile020=q_items
PatchFile021=q_creatures
PatchFile022=q_!tilesets
PatchFile023=q_!vd_build
PatchFile024=q_!tilereskins
PatchFile025=q_!shields_ar
PatchFile026=q_!shields
PatchFile027=q_!fightingsfx
PatchFile028=q_!armoury
PatchFile029=q_race2
PatchFile030=q_race
PatchFile031=q_vfxgui
PatchFile032=patch172
0
Comments
q_!vd_build is only used by builders when building an area using the Versatile Dungeon tileset and is always removed before publishing, so get rid of it.
The Q One-Part Shields is what you want if you prefer the Q shield overrides rather than using q_!shields or q_!shields_ar.
PatchFiles override each other with the last one taking precedence. There is some overlap between the BioXX tilesets and the Q tilesets. You may want to experiment with which tilesets have the higher PatchFile order.
acp_v40 is included in q_race2 and q_race so that may be unnecessary. Try it out and see if it makes a difference.
What about the projectq_lite.hak file? I haven't used it. What does it do?