I'm about to restart a BG1/SoD/BG2 playthrough and trying to make up my mind on what classes/kits I want in my party. I also am trying with SCS for the first time so I may be more limited in party choices than usual (might not be able to afford skipping out on an arcane caster this time around for example).
There are a few classes/kits that I have never played yet and some that I'd be interested in playing like Barbarian, Stalker and Cleric (I forget the name of the kit but it's an AOE for 1 turn that gives random buffs to party members). I also never played a bard despite having played BG1 4-5 times, BG2 twice, SoD and IWD once.
So I was looking at their kits and it's hard to tell but I think Blade is the one that looked most fun to me in theory. I guess he can use some spells, use his buff to go do decent melee damage and use his defensive ability if in trouble (oh and sing of course).
The questions I have after reading the class descriptions are:
1- Defensive spin reduces armor (up to 10 max)... but it says that the Bards can't wear armor (at least not if I want to cast spells). Sure I can think of a few exceptions by the end of BG2 but if I start with BG1, I guess that either means that I have to play my Blade naked OR use armor to go in melee with the offensive buff for 4 rounds and then run back, unequip my armor and start casting spells? Also the Defensive spin roots you in place, isn't this really bad to be rooted on place to drop say 6-7 armor points if I have 10 armor instead of just running away? I'm just not sure I understand this skill and how it's supposed to be good (sure later on with stuff like Stoneskin it's not as dangerous but if you have those magical buffs, I'm not sure why you need the armor too).
2- Does the song stay the same and never change? From the description, it seems like all I would get is a song to remove fear... I think clerics have a spell that can do that at level one. Sure the bard's song also gives immunity to it but at the cost of your bard being idle and doing nothing else (if it's the same mechanics as the shaman dance was)?
3- The description seems to suggest that the Blade would be made to dual wield but as it gains very few weapon proficiency points to begin with and earns extra ones slowly, is the 2h a better option?