Dual class fighter constitution bonus
Pingwin
Member Posts: 262
I've just rolled up an illusionist character with 17 CON as I'm planning on dual classing him to a fighter at the earliest opportunity to create a wand using uber fighter.
Just a quick question about his constitution bonus - obviously he will be getting a +2 hp bonus on his 2 illusionist levels, and +3 on the fighter levels from level 3 onwards, but once he's become a fighter, does the +3 bonus retrospectively get applied to the illusionist hitpoints and so give him 2 extra hp?
Just a quick question about his constitution bonus - obviously he will be getting a +2 hp bonus on his 2 illusionist levels, and +3 on the fighter levels from level 3 onwards, but once he's become a fighter, does the +3 bonus retrospectively get applied to the illusionist hitpoints and so give him 2 extra hp?
0
Comments
Btw why illusionist for basic class ? Stronger spook, blind ?
Making him a specialist mage to begin with just means he'll usually have 3 Identify spells per day instead of 2 at the cost of not being able to use scrolls from opposing schools, and Illusionists fare a bit better than other specialists in terms of missing out on the fewest important spells. Also the second ability score requirement for a specialist mage made getting a good stat roll slightly less tedious.
Wand and scroll use is 100% worth the sacrifice of 16 max HP. And every wand, protection scroll that you find can be identified on the spot for immediate availability to use.
However, if you're playing BG2EE as well, you can summon a new familiar there - meaning your net loss is only 4 if you do that immediately (and if you're not playing with maximum HPs the effect will be roughly neutral). If you wait to summon a second familiar until ToB you can even get a net gain of at least 8.