What kind of mage specialization do you think best suits an occultist?
Chronicler
Member Posts: 1,391
In Dragon Age Origins I like how magic involves a lot of cavorting with demons, bargaining for power and such. Which mage specialization do you think best suits that kind of archetype?
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Gray One of Myrkul
Weapon: Bludgeoning and scimitars.
Major: All, Necromantic, Suffering, Vermin, Protection, Darkness.
Minor: Healing, Combat, Creation, Divination.
Requirements: Str 14, Int 14, Wis 14.
Stronghold: -
Alignment: NE.
Race: Human.
Multiclass: Cleric/Mage.
Turn/Command Undead: Yes (see below).
Features:
- Commands Undead as a priest two levels higher.
- Gains +1 Saving Throws vs. Paralyzation/Poison/Death.
- May cast Animate Dead once per day as a special ability, starting at level 5.
- May cast Dolorous Decay once per day as a special ability, starting at level 9.
- May use the Summon Minor Death special ability once per day, starting at level 10.
- May use the Hand of Myrkul special ability once per day, starting at level 15.
SUMMON MINOR DEATH
This spell summons a powerful skeleton that stays at the Gray One's service for 1 turn/level.
HAND OF MYRKUL
As the wizard spell Disintegrate, except that it has a touch range and a casting time of 1.
''Accidentally'' summon demons through the use of *random* wild surges.
Might need a mod to make the pit fiend a deadly opponent though..