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REQUEST: Add function to GetDamageResisted()

Request to implement a function that returns the amount of damage resisted by an EffectDamageResistance effect.

It would be a tremendous help to builders that are trying to write their own scripts to handle material and property-based damage reduction for monsters. At present, there is no way to obtain this variable and writing around it via tag-based scripting comes out rather sloppy and inaccurate.

I know you guys can do it. This number is always reported in the combat log, so it must exist somewhere internally.

~Thank you
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