Spell visuals
Awas73
Member Posts: 66
Does anyone know how to script the visuals of a "Cone of Cold" or a "Cold Dragon's Breath" without the delay it takes for casting a fake spell?
0
Comments
In general, spells.2da gives the name of the spell script, which you can open to discover the visual effect required.
-Dave
You were thinking right with fake spell but indeed that cannot be cast instantaneously. But there is a way.
Make the object to cast real spell, with bCheat = TRUE and bInstant = TRUE, also before that store a local int on object ie. SetLocalInt(oCaster,"FAKESPELL",TRUE); and then check this variable in spellhook and cancel the spell being fired if this variable is true and delete the variable.