SCS golems, and the planar sphere
Maurvir
Member Posts: 1,093
I am thinking I may have made a HUGE mistake by installing certain SCS components. Specifically, the improved golems.
My party was planning on taking on the planar sphere stronghold quest, but can't get past the very first golem in the storage room. They have tried three times, but every time the fighters get cursed and can't heal (even with potions). At the same time, they can't deal enough damage to get past it. I think Isra and Sirene managed to whittle it down to "injured" once before the party had to bail due to low health.
Worse, no amount of lower resistance seems to be helping. The party has +2 and +3 weapons, but they aren't making a dent in this thing. I am going to try again with protection from evil, but I've never seen a curse like this.
Any ideas, or does the party just need to hold off on this one for a while?
My party was planning on taking on the planar sphere stronghold quest, but can't get past the very first golem in the storage room. They have tried three times, but every time the fighters get cursed and can't heal (even with potions). At the same time, they can't deal enough damage to get past it. I think Isra and Sirene managed to whittle it down to "injured" once before the party had to bail due to low health.
Worse, no amount of lower resistance seems to be helping. The party has +2 and +3 weapons, but they aren't making a dent in this thing. I am going to try again with protection from evil, but I've never seen a curse like this.
Any ideas, or does the party just need to hold off on this one for a while?
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Comments
Ah, yes, I did want an additional challenge this time around, didn't I?
Incidentally, regeneration isn't affected by the curse. Most sources aren't fast enough to be viable as combat healing, but you can at least heal cursed characters between battles if you can find a source of regeneration.
However, it makes me wary of continuing in the sphere, as it is a one-way trip if you can't defeat the, ah, big red guys. Getting spanked like that by ONE golem is distressing when I know (meta-game) that there are far worse things coming.
so low level summons should work well, and a spell that summon multiple creatures should be better then one that summon only a more powerful one.
That being said, those golems at the start are not the only golems you'll have to face in the Sphere There is no shame in leaving it for later. With SCS, it's one of the harder optional areas.