Has room in inventory for item or check if inventory is full
4BOLTMAIN
Member Posts: 90
Is there any way to tell if a characters inventory is full?
Something like GetHasRoomForItem(oPC, oItem);
Something like GetHasRoomForItem(oPC, oItem);
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Without nwnx, you'd have to do some kind of workaround where you attempt to create the item and then check whether it's still in their inventory or not. Not the most convenient of course.