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OnMonsterHit property on other objects besides creature items

StrawManStrawMan Member Posts: 9
edited February 2020 in Builders - Toolset
It seems to me that long ago we used to be able to apply the OnMonsterHit property to objects/items other than creature items exclusively.

Has this been changed recently?

Is there a known way to make this work?
For instance, the OnMonsterHit : Poison, on a dagger, etc.

Comments

  • ProlericProleric Member Posts: 1,316
    It hasn't changed recently. The same restriction applied in 1.69 and earlier.
  • You'd need to change itemprops.2da, changing "****" to "1" for the columns you want to enable.
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