Question about .cre files and creatures
LookToWindward
Member Posts: 179
in BG:EE Mods
Hi,
I'm using EEKeeper on my Mac and looking at the creature list, I see for example:
Name: Aasim Resource:ASSIM, <other information>
My question is where is the data for this originate? Is it all stored in a file somewhere? I can't see to find .cre files for AASIM, so I'm guessing that the info is built into the BG:EE Application? Is this correct?
Thanks for any insight,
All the Best
Dave
I'm using EEKeeper on my Mac and looking at the creature list, I see for example:
Name: Aasim Resource:ASSIM, <other information>
My question is where is the data for this originate? Is it all stored in a file somewhere? I can't see to find .cre files for AASIM, so I'm guessing that the info is built into the BG:EE Application? Is this correct?
Thanks for any insight,
All the Best
Dave
0
Comments
im not sure what specific files EE keeper opens up ( but i assume it used files from the "data" folder in the BG directory )
this is why you will never find specific files like; AASIM.cre or whatever because its inside another specific file
now when you edit said file ( like a creature for example ), what the editors do by default is put your edited copy into the over ride folder, this makes it so when the game is loaded up, it checks the over ride folder first and uses those files before the default ones
this also helps make it so the original files don't become corrupted and mess up the game if an improper edit was made
so if you used EE keeper and edited the AASIM.cre, it will show up in your over ride folder, but it will not be the original AASIM.cre it will be the one that you made
hopefully that kind of made sense