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[MOD] Pocket-play UI++ (v2.21) - UI for EE games on phones

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  • AsharoAsharo Member Posts: 10
    Hi Pecca,
    Would it be possible to use lefreut's main screen with this? Installed dlc merger for my android install and would like to select between BGEE and SoD. Everything else is working great other than that
  • PeccaPecca Member Posts: 2,215
    Asharo wrote: »
    Hi Pecca,
    Would it be possible to use lefreut's main screen with this? Installed dlc merger for my android install and would like to select between BGEE and SoD. Everything else is working great other than that

    SoD is not part of bg:ee on android but different game.
  • AsharoAsharo Member Posts: 10
    edited August 6
    Whoops sorry about that, thought dlc merge would work like eet and only tested to see if modded kits were working. Thanks for all your work.

    Also, after reading some of the comments, just wanted to say that Shizuku wireless debugging and x-plore gives you full access to the obb and data folders. Just in case any one reading the comments might not know that.

    -edit-
    Sorry not for IWD, only obb folder, but can place the whole game file in the obb folder and just rename all of the files/folders in both the main and patch obb like a eet install as described here: https://forums.beamdog.com/discussion/87598/an-idiots-guide-to-modding-baldurs-gate-and-other-if-games-on-android-alone/p1

    Sorry thought I would add that in case someone wanted to mod iwd
    Post edited by Asharo on
  • DraikenWeAreDraikenWeAre Member Posts: 171
    Pecca wrote: »
    Asharo wrote: »
    Hi Pecca,
    Would it be possible to use lefreut's main screen with this? Installed dlc merger for my android install and would like to select between BGEE and SoD. Everything else is working great other than that

    SoD is not part of bg:ee on android but different game.

    You can actually use DLCMerger to merge SOD to BGEE into one game on android, the only issue that will occur is that you can't really select the campaigns and need to install Lefruets UI mod as that's the only mod I know of that sorts out the campaign select issue.

    Besides my EET install on my android device, I also have BGEE+SOD as one game instead of two different ones.
  • RayFlowerRayFlower Member Posts: 2
    edited November 9
    Greetings Pecca,

    Excellent mod you've made here. Like some of the other commenters in this thread, I am trying to use this in a non-standard fashion. That is, I am using this mod unscaled, in conjunction with apples zoom screen to circumvent the weird aspect ratio on my iPad Air 2024. At this point I have managed to edit UI. MENU and nudged the portraits and highlight button down approximately 103 pixels, i presume. Thus I get a full screen immersive experience, but with one caveat. For the life of me, I have not been able to find the variable that adjusts the width of the console/message box. Would you be able to help me with this issue? Twice the width and nudged down 103 pixels would be jolly good. Alternatively, would it be possible to enable the standard console from the enhanced edition, and place it just above the UI? I've attached the file for your convenience. Also, would it be a lot of hassle to enable bigger portraits?
  • RayFlowerRayFlower Member Posts: 2
    After spending a considerable amount of time tinkering over the weekend, it appears that I have made considerable progress with my aim to make a pseudo full-screen ui for the 2360:1640 aspect ratio. Essentially, the tinkering involved nudging every single box down to x 111 x x, moving the console down and resizing the portraits to a ratio where it doesn't occupy too much, or too little, space. Then proceed to engage the Accessibility -> Zoom functionality in IOS for the pseudo full screen, immersive experience. Peccas remastered icon pack also helped with the squinting issue. Tested in Ice Wind dale and Baldurs Gate 2 on ios. The only thing that bothers me now is the minuscule font size for the portraits, but i suppose there is no easy way to address this issue by means of UI.MENU tinkering. awqjgx2k58oi.jpg
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