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GOG: Authentication failed: 1

This seems to pop up in my nwclientLog1.txt as the server starts. I'm not sure what's triggering it but if it happens during one of the scripts that my server executes on load then the script seems to abort without an error message (large chance of it happening during some while loops that are validating some inventories that are probably a bit too large but if they weren't I wouldn't have caught this). I have the steam version of the game so I'm not entirely sure why there's a GOG authentication in there but is there anything that can be done about it aborting my scripts other than avoiding any heavy scripting on module load?
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