Attaching sounds to creatures
gpeddino
Member Posts: 51
I've noticed that some creatures have looping sounds attached to them, such as the pixie and the fire elemental. Is there any way to change that? I mean, turn them off or attach them to other creatures? I've never seen anything related to that in the scripting capabilities.
0
Comments
- The appearance.2da file has a column SOUNDAPPTYPE which points to row 23 of appearancesndset.2da
- That has a column LOOPING which is set to fs_floattinkle
The simplest way is to change fs_floattinkle to ****.That changes the looping sound for any other creatures that use the same sounds as well.
If you needed to change only the pixie, make a new line in appearancesndset.2da which is identical to row 23 except LOOPING set to ****, then point appearance.2da at that row.