NWN:EE Toolset - Request for the possibility to update all instances of palette items
Melian
Member Posts: 1
Dear beamdog team,
we ran into a problem that might be fixed with a minor update in toolset.
If you edit an item on the palette there is the option to update all instances of the blueprint on placeables or creatures. However if you change a lot of blueprints you have to update all the instances one by one, always waiting for the last to finish before starting the next update. This way it can take several hours to update just some blueprints and all the while you are forced to sit next to the computer, and wait for the next prompt.
Since we are running a pretty big module with a lot of items and thinking about rebalancing the module, it would be most convenient if there was a way to update all instances of a certain group of blueprints, i.e. characters, items, placeables... etc.
Even if it takes several hours to update the whole module this way, it wouldn't require you to sit next to your computer all the time.
Since we are not the only ones, that are hosting a large module, it might be beneficial for more than just us.
Please consider updating the toolset in the proposed way.
If there is already a possibility to solve our current problem, we would be most grateful for a solution.
Thank you in advance for your efforts.
Best,
Melian
Winter's LOTR
we ran into a problem that might be fixed with a minor update in toolset.
If you edit an item on the palette there is the option to update all instances of the blueprint on placeables or creatures. However if you change a lot of blueprints you have to update all the instances one by one, always waiting for the last to finish before starting the next update. This way it can take several hours to update just some blueprints and all the while you are forced to sit next to the computer, and wait for the next prompt.
Since we are running a pretty big module with a lot of items and thinking about rebalancing the module, it would be most convenient if there was a way to update all instances of a certain group of blueprints, i.e. characters, items, placeables... etc.
Even if it takes several hours to update the whole module this way, it wouldn't require you to sit next to your computer all the time.
Since we are not the only ones, that are hosting a large module, it might be beneficial for more than just us.
Please consider updating the toolset in the proposed way.
If there is already a possibility to solve our current problem, we would be most grateful for a solution.
Thank you in advance for your efforts.
Best,
Melian
Winter's LOTR
0