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[BGEE/BG2EE] Offensive / Defensive / Strength modifier

XizarXizar Member Posts: 1
Ref: https://gibberlings3.github.io/iesdp/files/ids/bgee/stats.htm
159 SCRIPTINGSTATE4
159 OFFENSIVE_MODIFIER
160 SCRIPTINGSTATE5
160 DEFENSIVE_MODIFIER
161 SCRIPTINGSTATE6
161 STRENGTH_MODIFIER

These stats are checked in various AI scripts but never by itself, so it's hard to figure out what they do. For example the level 1 Armor spell sets the defensive modifier to 3 (and there's no equality check for 3, surprisingly many for 2).

I don't think these are integer values, but undocumented enums for some behavior or classifier. Does anyone know their purpose?
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