HOUSE of the MAGUS
Serving Deekin's Pit, an adventure module for single or multiplayer dungeon crawls.
Discord Invite: https://discord.gg/TddjtDaSynopsis
The feel is old school D&D, but with design and style queues taken from the Old School Renaissance art-punk pen and paper RPG scene. The focus of play is on treasure hunting and dungeon crawl challenges. XP is earned for sacrificing treasure rather than killing monsters.Custom Setting
The setting is well realized and unique with all custom classes, and races, modified spells, and equipment. But you can jump right in and start exploring rather than study up ahead of time. Each class has a viable starting package so that first-time players can make a character with a few clicks. There's no reams of rules and content to read nor a complex starting character area. You don't need to refer to a website for rules changes. You can just jump in and play while referring to the in game documentation when you need it. We've got Witches, Warriors, Elemental Mystics, fairy children, the Khyrg, and a number of slightly different takes on the classic archetypes in a fairy tale skin.Monster Factions
Intelligent monsters are not hostile at start, and have their own factions, but PC reputation with monster factions changes based on what you do and these changes are persistent for the character. This means that it's a good idea to consider whether you antagonize and kill intelligent monsters or instead preserve a good reputation with their faction. Goblins for example currently have the best stores for spell scrolls and weapons, but they also have treasure to steal. Can you steal from them without getting caught?Levels
Content only currently lasts to about 7th level. But new content is rolled out steadily, existing areas improved with more depth, and features added.