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Reapplying Encumbrance Effect After Being Stripped/ Prevent Stripping it

Hello there,

Upon death and Respawn we strip all effects off a Player character to avoid them "buffing themselves up" in the Fugue. Unfortunately this also strips the Encumbered negative effect. While it is an exploit with a very heavy price, we would still want to avoid it either by preventing the stripping of that effect or reapplying it upon respawn.

Is there a way to do one of these things(Without adding a temp item to the inventory as a hack)?

Thanks in advance!

Comments

  • ShadooowShadooow Member Posts: 402
    apply it as a bug on beamdog bug tracker or here https://github.com/Beamdog/nwn-issues/

    that is your best chance if you want to avoid dropping 1x1 item into inventory and then deleting it
  • ShadooowShadooow Member Posts: 402
    I just thought that you might be able to workaround this also by applying +1 str effect for 0.1 seconds. Untested, but it should work.
    Strife_and_Discord
  • Strife_and_DiscordStrife_and_Discord Member Posts: 17
    I tried applying a negative first but that didnt work.
    Applying a positive did work though. Thank you :)
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