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How to extend a quest timer with EEKeeper?

The quest is Edwin and Dynaheir. I can't find a variable that seems to fit, I've saved and progressed time and overved no significant changes. There's an option to change the time he's been in the party for, but it doesn't affect the timer, he complains after 10 days anyway


  • jmerryjmerry Member Posts: 2,809
    The timer variable you're looking for is the global variable "Edwin". Adding an appropriate amount to it will do what you're looking for.

    When the timer reaches zero and he complains, that resets it to six days. If you let that run down, he leaves forever.
  • sbsnsbsn Member Posts: 2
    Thank you, changing it to 999999 works, although the variable doesn't seem to tick down between saves
  • jmerryjmerry Member Posts: 2,809
    Timer variables don't tick down. Instead, they're compared to a number for elapsed time which ticks up. Once elapsed time exceeds the timer variable, the timer expires and the consequences apply.
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