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Can we get some numbers?

Sheer curiosity talking here - can we get any sales volume information?
How many copies were sold, how many of them were pre-orders (before and after the delay), how many copies has been downloaded, and weather or not Beamdog is happy with those numbers?

Comments

  • Syntia13Syntia13 Member Posts: 514
    Bump?
    I'm really curious how well the game did. Now that the hustle and bustle of the first after-release days is quiting down (hopefully), could someone in the know share the statistics? I'm also curious how many of the purchasers had problems with running the game. The explosion of 'I want a refund' threads looks depressing, but as was pointed out numerous times, the unhappy gamers make much more noise than the happy ones; it'd be curious to know how many of all the purchasers are also the complainers. :)
  • ajwzajwz Member Posts: 4,122
    I doubt we'll get numbers. I also don't think theyll have achieved anything like what they wanted until the game is released on tablets as well.
  • FrecheFreche Member Posts: 473
    No we can not get any numbers, due to best contract ever:
  • ajwzajwz Member Posts: 4,122
    Seriously, you are blaming the contract?
    No game ever releases numbers anymore.
  • DeeDee Member Posts: 10,447
    Occasionally a producer will release general numbers for a specific game. But the decision to do so always comes from the publisher, not the developer.
  • MikePXPMikePXP Member Posts: 54
    ajwz said:

    Seriously, you are blaming the contract?
    No game ever releases numbers anymore.

    Is that a fact?
  • FrecheFreche Member Posts: 473
    ajwz said:

    Seriously, you are blaming the contract?
    No game ever releases numbers anymore.

    Thats why we see quite often "(InsertNewOverHypedTitle) sold over (who cares?) copies in first day/week/month"

    It's due to the contract they don't release any numbers, I don't see how that is me blaming it.
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