Best class to fill out this party?
Kneller
Member Posts: 438
It's been a long time since I've done an iwd run. I'm using the iwd npc mod which gives me five characters with stories and banter. The five characters it comes with are a Paladin, a ranger, a fighter that I'll likely dual to cleric at level 3, a bard, and a fighter/ thief.
I'm actually playing classic, if it matters. I should probably mention that.
I don't feel the need for more mage than the bard, so I'm thinking the obvious choice might be a druid. However, I wasn't sure if I was overlooking another choice that would be a good fit for the group.
What do you think? Thanks!
I'm actually playing classic, if it matters. I should probably mention that.
I don't feel the need for more mage than the bard, so I'm thinking the obvious choice might be a druid. However, I wasn't sure if I was overlooking another choice that would be a good fit for the group.
What do you think? Thanks!
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Also, why a fighter/druid over a plain one? I figure I have a strong frontline with the paladin, ranger, and fighter/thief with fighter/cleric behind that.
I would change the ranger to a ranger/cleric not because turn undead is weak but because the other features of a cleric are strong and synergize nicely with a warrior's high APR (attacks per round). Here I am thinking in particular of their strength-boosting spells which are one of the few avenues in IWD for getting your STR into the 20s on a consistent basis, which your cleric will also be able to do but won't be able to properly leverage because he won't be swinging his mace often enough for it to matter as much. You would then have your dualed cleric as a separate party member to handle turning and other situations where caster level would matter.
Why fighter/druid over a plain one? In BG2 you might make that choice because you eventually want to use high-level abilities like greater whirlwind which don't exist in IWD. However there are still a fair number of benefits, including being able to wear plate mail, being able to put two pips in any weapon, and having more attacks per round. Then as you get higher level, the ironskins spell gives you same kind of melee survivability that stoneskin provides for a fighter/mage. Probably a dualed character (leave fighter once you hit 7th level) would be strongest here.