Imported item locations
Xanadoo
Member Posts: 17
I'm just about to start a SoA play through after completing BG and SoD. During those I'd picked up a bunch of cool items - not just the SoD ones, but some from other mods (notably Thalantyr's item upgrades, song & silence).
I'd like to bring some of this stuff across and was thinking about where they should be (note, this might not be anything as advanced as an actual mod and might just be a hand-waving cluaconsole or shadowkeeper thing).
I think broadly there are a few places that stuff may have got to -
1) Still in chateau Irenicus (like the Golden Pantaloons) - I can imagine certain items of special interest were kept for research, or just to brighten the place up.
2) In one of the local shops - as Imoen says "they probably sold our stuff"
3) On one of the Athkatla residents- maybe they bought it, maybe they found it, maybe they got it as payment for helping Jon
4) On someone outside of Athkatla - same applies I guess, but more restrictive when thinking about how did this person get this item?
5) Gone completely - it was destroyed, hidden, or it was taken by someone who has left the region
There's also the question of if the item is truly unique - Shadow Armor is, per description, made for Shadowmasters so presumably there are "lots" of them, finding a set doesn't mean it's the same one that charname bought in Beregost; However Practical Defense IS unique ("it was commissioned by... ") so if I found that, I can assume it was the same one Khalid had worn previously (obviously in my game at least and I'm fairly certain that particular piece of armor doesn't exist in SoA).
There are a few specific pieces I'd really like early on that shouldn't be too overpowered, but I can also appreciate the story of starting again with almost nothing. Having everything available within close proximity would be sill
Anyone got any thoughts on this?
I'd like to bring some of this stuff across and was thinking about where they should be (note, this might not be anything as advanced as an actual mod and might just be a hand-waving cluaconsole or shadowkeeper thing).
I think broadly there are a few places that stuff may have got to -
1) Still in chateau Irenicus (like the Golden Pantaloons) - I can imagine certain items of special interest were kept for research, or just to brighten the place up.
2) In one of the local shops - as Imoen says "they probably sold our stuff"
3) On one of the Athkatla residents- maybe they bought it, maybe they found it, maybe they got it as payment for helping Jon
4) On someone outside of Athkatla - same applies I guess, but more restrictive when thinking about how did this person get this item?
5) Gone completely - it was destroyed, hidden, or it was taken by someone who has left the region
There's also the question of if the item is truly unique - Shadow Armor is, per description, made for Shadowmasters so presumably there are "lots" of them, finding a set doesn't mean it's the same one that charname bought in Beregost; However Practical Defense IS unique ("it was commissioned by... ") so if I found that, I can assume it was the same one Khalid had worn previously (obviously in my game at least and I'm fairly certain that particular piece of armor doesn't exist in SoA).
There are a few specific pieces I'd really like early on that shouldn't be too overpowered, but I can also appreciate the story of starting again with almost nothing. Having everything available within close proximity would be sill
Anyone got any thoughts on this?
0
Comments
As for the short list of things that directly carry over, those items will be found in Irenicus' dungeon. Specifically in a lock box in his private bedroom. I think everyone gets the Sword of Chaos, though.
BGEE items:
Armor: One of several pieces, worn by the duergar chief Ilyich in the starting dungeon. The list:
- Protector of the Second (Leather Armor +2)
- Mail of the Dead (Chain Mail +2, default)
- Fallorain's Plate (Plate Mail +1)
- Chain Mail +3
Misc: One of several pieces, on a trapped shelf in Irenicus' bedroom in the starting dungeon. The list:
- Helm of Balduran (default)
- Claw of Kazgaroth
- Horn of Kazgaroth
- Koveras' Ring of Protection +1
Weapon: One of several pieces, on a table near the Sewage Golem in the starting dungeon. Many have alternate locations they show up in elsewhere in SoA; if you got the item at the start, the alternate location typically has a generic magic weapon of the same type. The list:
- The Burning Earth +1 (long sword). Alternate location: held by Dalok in the Druid Grove.
- Ashideena +2 (hammer). Alternate location: a container in the forgotten temple area under the Athkatla sewers.
- Bala's Axe (axe). Alternate location: a container in the engine room in the Planar Sphere.
- Suryris' Blade +2 (halberd). Alternate location: Ribald's shop.
- The Grave Binder +2 (dagger). Alternate location: Gul Dukeem's shop (Neera's quest).
- Staff Spear +2 (staff).
- Staff Mace +2 (staff).
- Arla's Dragonbane +3 (sling). Alternate location: a container in the shade temple. This one's a bit odd, as an Arla's Dragonbane you import becomes a no-name +3 sling.
- Varscona +2 (long sword). Alternate location: Ribald's shop.
- Krotan's Skullcrusher +2 (mace).
- Kiel's Morning Star +3 (morning star).
The default on this one is complicated; if you didn't have one of them in your protagonist's inventory, you get something matching their best proficiency. If you didn't have any of the proficiencies either, it chooses a default based on class. The default long sword choice is Varscona, and the default staff choice is the staff spear.
SoD items:
- Voidsword +3: a container in Bodhi's lair (chapter 6).
- Voidhammer +3: a container in Bodhi's lair (chapter 6).
- Robe of Red Flames: worn by Edwin.
- Belt of the Skillful Blade: a drow merchant's shop in Ust Natha.
- Archer's Eyes: worn by a drow guard at the exit to the Underdark.
- Helmet of Dumathoin: worn by Tarnor in the Athkatla sewers.
- Bard Hat: worn by a bounty hunter in the Planar Prison.
- Biter +2: Jayes' shop in Waukeen's Promenade.
- Tangled Strings: a shop ("Storekeep") in the Bridge District.
- Buckler of the Fist +2: Black Market Thief shop in the Slums.
- Dragon Blade +3: equipped by Tazok in Firkraag's dungeon.
Some interesting placements of items in there. Especially fascinated to learn how Tazok got his hands on the Dragon Blade!
In the end I decided to add the Skie mod, which will add more of the SoD specific items (most of which I'm sure I didn't pick up, so it's just extra stuff). From the custom items I had, the only thing I added was the improved cloak of non-detection (part of the Thalantyr item upgrade mod in BG), which I gave to Brennan Risling in place of the Sandthief ring he's supposed to have and removing the regular cloak of non-detection that one of the others in that group has (is it the mage?) It's not overpowered and had become a signature item of Charname.
Ah, yes, I'd spotted that in game (a slight disappointment but thankfully it's ignorable enough and I will remove that component when I inevitably start again). My reading comprehension needs some work apparently. Frankly, with all the mods I've got installed with a bunch of extra items, I'm probably not going to miss too many things from SoD.
1) you must have sod items equipped on main character
2) you must have sod items in the main character inventory (i guess this is the right one), no bag
3) you must have sod items in the party in the sod savegame
thanks in advance, play on ps4 so no mod sadly....
For import, equipped on your character is fine, and in your inventory is fine. I don't know if items equipped to part members transfer or not. But anything inside a bag of holding will NOT transfer.