Graphic issues with created bam-files. Need Help!
![Alexander12](https://forums.beamdog.com/uploads/userpics/563/nIPD1CFQP737S.jpg)
Hi, could anyone advise me please about bam-files.
Sometimes, when i import a new bam-file to the game, spots around the image appear:
![02d89cd595cc.jpg](https://d.radikal.ru/d40/2008/aa/02d89cd595cc.jpg)
![8f2eef58fe41.png](https://c.radikal.ru/c35/2008/84/8f2eef58fe41.png)
It doesn't happen with every new image/bam. And i can't understand, on what it depends.
I don't know if i create bam-files properly, but this is my way:
1)I have a png-file painted
2)I place it on a completely black background and make bmp-file with proper size (about 55х55 px) and save with 32 bit in photoshop (i have tried another parameters, but it don't help).
3)I upload this bmp to DLTCP and make bam-file.
It works well very often and most of the images look well. But sometimes there are black spots. As i understand, black background works as "chromakey", and game and DLTCP delete it, but sometimes not completely.
I found a solution - i compress bmp file in MS paint to 256-colored bmp. Black spots disappear afterwards, but the quality suffers. Sometimes it is not seen, but in this case, for example, it is not pleasant:
![76732c75766d.png](https://c.radikal.ru/c03/2008/04/76732c75766d.png)
Do you have any advice?
I have a programm bam workshop. But when i import bmp or png to it and save as BAM, DlTCP can't open it afterwards((.
Sometimes, when i import a new bam-file to the game, spots around the image appear:
![02d89cd595cc.jpg](https://d.radikal.ru/d40/2008/aa/02d89cd595cc.jpg)
![8f2eef58fe41.png](https://c.radikal.ru/c35/2008/84/8f2eef58fe41.png)
It doesn't happen with every new image/bam. And i can't understand, on what it depends.
I don't know if i create bam-files properly, but this is my way:
1)I have a png-file painted
2)I place it on a completely black background and make bmp-file with proper size (about 55х55 px) and save with 32 bit in photoshop (i have tried another parameters, but it don't help).
3)I upload this bmp to DLTCP and make bam-file.
It works well very often and most of the images look well. But sometimes there are black spots. As i understand, black background works as "chromakey", and game and DLTCP delete it, but sometimes not completely.
I found a solution - i compress bmp file in MS paint to 256-colored bmp. Black spots disappear afterwards, but the quality suffers. Sometimes it is not seen, but in this case, for example, it is not pleasant:
![76732c75766d.png](https://c.radikal.ru/c03/2008/04/76732c75766d.png)
Do you have any advice?
I have a programm bam workshop. But when i import bmp or png to it and save as BAM, DlTCP can't open it afterwards((.
Post edited by Alexander12 on
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Comments
Unfortunately they all are painted in this way, but thanks for advice.