Is there an option in EEKeeper to make spells not able to be interrupted?
Brantley
Member Posts: 3
Been messing around with EEKeeper trying to make an "ascended" version of my bhaalspawn for a cheeky run. I'd like to make it so that no matter how much enemies try, they can't interrupt my spellcasting. Is this a thing, or no?
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the only way i know how to make spells uninterruptable is via the use of scripts
Dang. Alright, thanks for the reply. I don't know my way around scripting
Either way, "concentration check" has always been an extremely nebulous concept in pre-IWD2 infinity engine. Before BGEE 2.0 it was extremely random and bugged, I'm not sure if it's still the case now.
There are no concentration checks pre-IWD2. A spell is either interrupted on hit, or the game is using a script to force the spell to cast no matter what.
There IS a bug however, that prevent spells from being interrupted if your character is facing just the right direction.