Hello all, I'm looking for tactics advice for a Fighter/Mage multi. Always played fighter kits and fighter/thieves, but I wanted to try my hand at a fighter/mage multi. I just finished BG1EE with a berserker, and though I found it boring, I did it primarily to just get through the game and beat it since I always got to baldur's gate city as a 12 year old kid and never went farther. Just wanted to finish the storyline, and I intended on starting a different character for SoD and finish the rest of the series from there. I did roll a 95 for the zerker so my stats were legitimately high, plus gave him all 8 tomes. So I decided to carry over/redistribute his high stats to SoD, and Keepered him up moderately, as if I played a F/M for all of BG1. Charname is: Elf Fighter/Mage 7/7, Str 19 Dex 20 Con 16 Int 18 Wis 14 Cha 16, Longsword ** Scim/Wak/Ninjato ** Dual Wield **.
So here's the bit. I've never gotten into magic a whole lot. I beat BG2 and ToB way back in the day, and I always had an NPC mage around to deal with other mages (you have to, duh) with all the contingencies, spell thrusting and disarming other mages, etc. But I never really GOT INTO the magic of the game, or played a magic user. My vision for this character is to be a frontliner, DPS tank, who can also ALMOST be the primary mage (I will have Neera as my primary mage in SOD, and will have another NPC mage for BG2 and ToB). Mostly using magic and melee to be frontline, but also capable of disabling mages, debuffing etc. I basically want him to be able to do a lot.
I need suggestion on tactics. How would you play this character? What spells would you utilize and when.... how do you play a fighter/mage? I really wanna spellsword it up this time around. Any suggestions are welcome, and sorry for the long post.