How do you use peaceable models for creatures?
Blksabbath74
Member Posts: 27
I’ve seen it done before, I just have no idea how to accomplish it.
I wanted to make a Hangman’s Tree using a tree model and improved whirlwind...
I wanted to make a Hangman’s Tree using a tree model and improved whirlwind...
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https://neverwintervault.org/project/nwn1/prefab/creature/dla-treant
Besides that, to make a placeable into a creature you just need to add an entry for it in appearance.2da and put it into a hak. For example, if your tree model was named pl_tree01 you would:
1.open appearance.2da with a good text editor
2.go to line 200, where it says arch_target, and copy the whole line
3. replace an unused line with your copy of line 200, changing the line number to match
4. replace the references to arch_target, archtarget, and c_archtarget with pl_tree01, the name of your model
5. save the modified file and add it to a custom hak associated with your module