Gotta be this one IMO. It has the profound self-discovery of PS:T, the intensity and rage of BG1 & 2, and a shocking twist like IWD all rolled into one.
Good question, I could easily answer which ones were underwhelming. Still thinking but the obvious one is PST as it ties the whole narrative up so well and links the various themes, and due to the strength of the writing of the companions
There’s a game called Sin, where the game is generally very poor, but they seem to have spent more attention on the end scene (for the teenage boys based upon the content) than much of the game itself
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There’s a game called Sin, where the game is generally very poor, but they seem to have spent more attention on the end scene (for the teenage boys based upon the content) than much of the game itself