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Container 25 page limit.

So I'm using the unique Item chest that was introduced with Shadows of Undrentide. In the toolset, I didn't notice any number limit on items put into it. I think I was able to put 174 items in it. I thought it would be fun to make the uniqueness persist over resets. Anyway, I have it so that it saves a list of the blueprints to the database. On load it creates all the items from the database into the chest.
Because of this limit, and the creation of the items is (kind of) random, I loaded the chest with a bunch of big items, then started filling the gaps with smaller ones—finally, when I loaded the module again, it created a bunch of the smaller items first and the container got filled before the list was complete.

Is there a workaround for the page limit?
if not, is there a way to check item size?

I suppose I could just skip the chest all together and just pull items from the database, but I liked the idea of being able to visualize the loot pool and adjust it on the fly.

Comments

  • ProlericProleric Member Posts: 1,316
    To check item size, discover the base item type (GetBaseItemType). Look it up (Get2DAString) in baseitems.2da to discover InvSlotWidth and InvSlotHeight.
  • ForSeriousForSerious Member Posts: 471
    Thank you. That is exactly what I am looking for!
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