[Infinite Dungeons] Performance issue
Ian579
Member Posts: 241
After I explored like 4 areas, the game started to freeze for about 0.3 second every time an enemy is killed. If my memory serves me right, this issue did not exist at the beginning of the game.
Perhaps it has something to do with the system's updating my statistics on the number of enemies killed, the amount of experience earned, etc. The combat log shows those statistics in yellow text every time an enemy is killed.
Can this issue be fixed?
Perhaps it has something to do with the system's updating my statistics on the number of enemies killed, the amount of experience earned, etc. The combat log shows those statistics in yellow text every time an enemy is killed.
Can this issue be fixed?
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Has anyone encountered the same issue while playing Infinite Dungeons?
The Steam version. But I play the game without using the Steam client.
Precisely speaking, it's lag, not freeze. During the lag, the game continues to progress (but I cannot see the progress due to the lag), and then I see the updated progress after the lag is gone.
I guess it is regular (v80.8193.13).