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Custom soundset strref

CyrusJVCyrusJV Member Posts: 29
Okay i have the wavefiles set up, created a ssf file, and now editing the soundset.2da file.
But what do I have to fill in as the STRREF ?

When I duplicate the STRREF from an existing voiceset then I can use the new soundset in the toolset without problems, but in the actual game, the voice refers back to the voiceset from the STRREF i copied.

Post edited by CyrusJV on

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