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Killing the Ghost knights

Have read that to kill the Ghost Knights you need Dorn and the dagger of Venom. How come? What are the stats required ?


  • ChroniclerChronicler Member Posts: 1,289
    The Dagger of Venom, in the original version of the game, did not technically deal poison damage. It dealt a kind of damage completely unique to it, which meant that many units that were supposed to be unkillable had no resistance to it, since it wasn't in any of the damage types the developers would check for.

    From what I understand in the Enhanced Editions this bug has been fixed. It just deals poison damage now, like it says in the description. This also means that it can no longer be used to kill the unkillable.

  • Grond0Grond0 Member Posts: 6,516
    They have 100% immunity to all forms of damage except poison, but that still works. They also have 100% magic resistance and saving throws of 1, so are not easy to poison. However, I have killed them with a party of druids just for kicks (reducing magic resistance, then dooming them to give poison spells a small chance of success).

    The advantage of using Dorn is that he can use blackguard poison to do damage without a saving throw (assassins also work for this). They have AC of something like -20 though, so hitting them is not easy either - but you could poison exploding arrows if you're desperate as they don't require a to hit roll.

  • ChroniclerChronicler Member Posts: 1,289
    Interesting. You'd think ghosts would be like Super Immune to poison. Even the regular ones.

  • jmerryjmerry Member Posts: 1,105
    The ghost knights, for whatever reason, don't have a standard undead immunity item. They just have the "GHOST" item instead, which provides the visual effects and immunity to magic damage.

    The ghost you're meant to fight, in Durlag's Tower, has both a standard undead immunity item and "GHOST".

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