I just finished bg1 with all the scs fixin's, and had a lot of fun with the bosses not being total pushovers anymore. The final battle was very satisfying, had to try three times before I was able to get all the lieutenants down without losing one of my team. Threw a greater mallison on Sarevok, loaded up the single arrow of slaying (I think Item revisions makes it kill anything that fails its save, not just ogres) on my main, and boom, end movie.
Moving on to SoA and ToB, I'm going to be using both SCS and Ascension. Both have components that make the ToB bosses more challenging, and I'm wondering which (if any) to install. The documentation in both is a bit vague on how they will interact. I played through ToB once when it was originally released I think, so I don't have much memory to base the decision on.
I'm going to be playing with all the regular SCS components, on hardcore. I'm looking for some challenge, don't want to go through any of the major bosses thinking they didn't really live up to the hype. But I'm not looking for too punishing, where every boss takes me twenty reloads and requires memorising round for round what is going to happen and what actions are required not to get wiped.
So the options are:
1) Core components of Ascension and SCS, but no improved ToB bosses.
2) Full Ascension and core SCS. Mostly worried about the final fight, where all bosses show up with the improvements.
3) Core Ascension and full SCS. No clue what that does.
4) Full Ascension and full SCS. Seems overkill.
5) Some mixing and matching of components.
Any thoughts from the veterans?