[Question] Fatigue mechanics
BrightL1ghts
Member Posts: 53
Hi again guys!
I've got another non-practical question, which is bothering me. I know how fatigue works in general, but have a question about exact numbers.
Wiki says:
"Creatures have a base fatigue value depending on their constitution, ranging from 4 at con 1, to -5 at con 24"
So when I calculated the required CON value for each point of fatigue, it results in 2,555555555555556 CON per each extra point of fatigue.
Sooo, the result is like that:
1 CON = 4 fatigue
3,555555555555556 CON = 3 fatigue
6,111111111111112 CON = 2 fatigue
... etc
so how are these numbers are rounded? Is it getting rounded up or down? The exact number of CON which is bothering me is 18, since for -3 fatigue value you need 18,88888888888889 CON, and if it's rounded down, then 18 con gives a decent advantage for humans compared to elfs
I've got another non-practical question, which is bothering me. I know how fatigue works in general, but have a question about exact numbers.
Wiki says:
"Creatures have a base fatigue value depending on their constitution, ranging from 4 at con 1, to -5 at con 24"
So when I calculated the required CON value for each point of fatigue, it results in 2,555555555555556 CON per each extra point of fatigue.
Sooo, the result is like that:
1 CON = 4 fatigue
3,555555555555556 CON = 3 fatigue
6,111111111111112 CON = 2 fatigue
... etc
so how are these numbers are rounded? Is it getting rounded up or down? The exact number of CON which is bothering me is 18, since for -3 fatigue value you need 18,88888888888889 CON, and if it's rounded down, then 18 con gives a decent advantage for humans compared to elfs
0
Comments
https://baldursgate.fandom.com/wiki/Constitution
Note that it is not linear - in general D&D 2nd edition has a relatively wide range of values considered "normal" where there are no modifiers. Not only for Constituion - if you look at Dexterity you can see that for most classes it doesn't really matter what the exact value is if it is between 6 and 14 - the modifiers are just zero throughout.
Solved!