[request/proposal] Non-linear chapters 2 and 3
_Connacht_
Member Posts: 169
in BG:EE Mods
The main story is linear: you go to Nashkel, start chapter 2, clear the mines from the kobolds, start chapter 3, clear the bandit camp.
I suggest an alternative: branching the questline, if it is possible. You are tasked both with clearing the mines and finding the bandit camp in chapter 2, whatever you do first will trigger chapter 3, completing both will lead to chapter 4. This will bring in a bit more variety during playthrough, since there should not be really anything preventing us from deciding to focus on bandits and randomly stumbling upon their camp, yet it is unreachable until chapter 3 starts.
Another option: the quest you do first will be easier, the one you post-pone will be a bit harder assuming that the enemies notice your interference and prepare better defenses. So, for example, Nashkel mines would have a slight stronger opposition, something better than a few weak kobolds (we could assume that Tazok sent a messenger to Mulahey, warning of the defeat and suggesting to reinforce defenses because Charname is expected to strike sooner or later).
I suggest an alternative: branching the questline, if it is possible. You are tasked both with clearing the mines and finding the bandit camp in chapter 2, whatever you do first will trigger chapter 3, completing both will lead to chapter 4. This will bring in a bit more variety during playthrough, since there should not be really anything preventing us from deciding to focus on bandits and randomly stumbling upon their camp, yet it is unreachable until chapter 3 starts.
Another option: the quest you do first will be easier, the one you post-pone will be a bit harder assuming that the enemies notice your interference and prepare better defenses. So, for example, Nashkel mines would have a slight stronger opposition, something better than a few weak kobolds (we could assume that Tazok sent a messenger to Mulahey, warning of the defeat and suggesting to reinforce defenses because Charname is expected to strike sooner or later).
0
Comments
I regularly recruit him as soon after Candlekeep, and I always have enough time to do Nashkel, explore many areas and he even never complaints before I clean the bandits camp without rushing to it.