PW - Dragonblood. A new world
PTB
Member Posts: 2
Hello everyone!
So! thought it was time and doing an interest check on what people think of my project and to inform everyone of the fun new PW that I am working on and giving some insight on what is happening right now. So as of now june 2020 I am working on a PW I call DragonBlood. It will be a Roleplay/action fantasy world.
As of right now this new gameworld already includes some new custom content assets, roleplaying dialogue elements, and your actions will be remembered by the NPC’s that are roaming the world. There is player consequence and and so many other features already that it got me very excited!
I will be sharing updates of the progress of this PW monthly. Trying to keep it updated on here bjt otherwise most definitely on the website. I have every bit of information you can find on my website instead:
www.dragonblood.wix.com/home
Much of the world is greatly inspired by games such as Witcher, Fable and elder scrolls and novels and books of all kinds including fellow D&D campaigns such as the D&D 3.5. These are just to name a few and I cannot stress it enough that they are simply my inspirations to the world and I have gone in entirely my own direction with this module.
The PW has its own little lore vault which you can be finding on the website though as of current it is very much WIP but as time will progress it will continue to develop. A lot of the races got their own twist and almost each race got their own little theory of the creation of the world and their own gods.
The current story thus far:
The setting of DragonBlood (or DB in short) is taking place in 1269 on the island of Graene on the world of E’da. There has been an uneasy cease fire between the humans and the dragon. though now this fragile peace seems to be slowly falling apart as the human king Brennard Orinth, accused the dragons of kidnapping his daughter, princess Ayleen Orinth.
On the island of Graene is best explained to have vast mountains, deep and large vast forests where often many wild life exist and open fields where farmers can farm the land. It contains small feudal like societies that is often divided and irrigated for farming very similar to landscapes like an English, french, or medieval German countryside.
The era itself is very much comparable to the medieval period though in this time there were starting to get a lot of breakthroughs in regards to development of farming and working.
The plot so far:
The plot will take place in a vale of Graene called Fergana (Pronounced: Fer-gah-nah) where the player will get to decide there race and will decide what kind of person they will be based upon their actions upon the world.
The player can choose to explore the world and learn more about its secrets! There are already several (and more coming up) secrets that will explain more about the past and the world and perhaps even about the king’s daughter…In short it is an adventuring world, with classical dungeon’s and dangerous factions to fight… or even join. The idea is to want to shape and create your character around an established game world that moves ever forward
Main goals for the gameworld (Also my checklist my checklist )
Create an immersive rpg style gameworld with the following systems
[] NPC Reputation system;
[DONE] In-Game Guilds and Factions;
[DONE] Random Loot Generator;
[DONE] Inn-system (Don’t have a place to stay? Stay at the local Inn!);
[DONE] Player guild (create your own guild!);
[DONE] Horse system;
[DONE] Custom Subraces and races;
[DONE] Rumours;
[DONE] Bountyboard (Earn some extra coin by doing quests from the bounty board! There will be a total of 120 quests for you to enjoy via the bounty board.);
[DONE] Guard system: Keeping the streets safe and/or protecting a place of interest;
[] Revamped Core AI
[] Revamped Summons system
[] Pre-Built Player Housing
[] Player Consequence & Action/ Bounty Hunter System
[DONE] Transportation system (A fancy way of traveling, not on foot or by horse but with a carriage!)
HELP APPRECIATED
This project has been a pet project and I will appreciate any help from scripters, builders and quest designers to make this world ever more immersive and alive!
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