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nwn:EE infinite dungeons and base_2da.bif
How to force nwn:EE infinite dungeons to see edited base_2da.bif? Original campaign and my modules see it.
Or how to edit base item properties in infinite dungeons? Preferable an external file located in override.
Additional questions. How to make an item to command the summoned monsters to move\attack? Easy script for it.
How to remove XP penalty with summoned\followers (henchman) in party?Preferable as file for override.
P.S. English is not my native lang)