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Peninsula: The Pits Pathfinding failure.
There are a few locked doors with levers next to them to unlock an open them.
My character does not have any unlock skill, so I really want to use that lever—but the pathfinding forces him to try and walk to the other side of the lever that is facing the wall. Anyway he can never walk through the wall, so he never is able to pull the lever.
I remember the pathfinding used to be pretty good before they added body-blocking.
Kind of related but probably needs its own bug report: I keep getting into the situation where my character is getting attacked from two enemies that are far enough away that he needs to move closer, but he can't decide which one to go to, so he just sits there facing one than the other until I intervene.