"Pacifist shadowdancer"
Rigel
Member Posts: 256
Shadowdancers are great. Of course great backstabbers. I made two playthroughs with shadowdancers, one Half-orc and one halfling, and it was amazing. As well, if you start directly TOB with SCS and you get Illasera's gang of black reapers who nuke you with all the 9th Necromancy spells, a shadowdancer is able to overcome them (slowly but surely).
But I wanted to try a different way of playing shadowdancers, without backstabbing obsessively. I thought of using it as some kind of scout, who would advance, check the enemies, perhaps disarm a trap or two, open locks and even pickpocket. Or detect illusion, and come back to the shadows (useful in SCS...).
I have a question about the HiS trick ? I mean you are hidden, you activated FInd Traps, do you have time to detect a trap and come back to the shadows without being detected? Usually, I do this and wait for the HiS to be on again, backstab and come back to shadow. But do I have for example enough time to pick a lock and come back to shadow afterwards?
Regarding pickpockets - is it possible to pickpocket enemies that do not see you ?
ANy other ideas of how to use a shadowdancer and not backstabbing?
Thanks for you help.
But I wanted to try a different way of playing shadowdancers, without backstabbing obsessively. I thought of using it as some kind of scout, who would advance, check the enemies, perhaps disarm a trap or two, open locks and even pickpocket. Or detect illusion, and come back to the shadows (useful in SCS...).
I have a question about the HiS trick ? I mean you are hidden, you activated FInd Traps, do you have time to detect a trap and come back to the shadows without being detected? Usually, I do this and wait for the HiS to be on again, backstab and come back to shadow. But do I have for example enough time to pick a lock and come back to shadow afterwards?
Regarding pickpockets - is it possible to pickpocket enemies that do not see you ?
ANy other ideas of how to use a shadowdancer and not backstabbing?
Thanks for you help.
2
Comments
But, as far as random ideas, if you are just want to focus on using the shadowdancer for the thief utilities with added bonus of HIPS/shadowstep...you can always think about dualling, too. Now you miss out on the HLAs which is most of what makes Shadowdancer unique, but you can add high level mage and cleric abilities.
I've even heard Shadowdancer>Fighter is a viable build, since HIPS during battles, even with a modest backstab multiplier, is pretty deadly. However, that one is backstabbing so really just Shadowdancer>Cleric and Shadowdancer>Mage to consider.
Note that while disarming traps does not bring you immediately out of stealth, other things will - so you can't do something like pickpocketing and remain in the shadows.
@Grondo Thanks for the explanations. I guess I can use it as well to detect illusions. I have started playing with SCS for a couple of months and discovered how this skill is hugely important to deal with mages.
I will try a new playthrough with a Halfling shadowdancer and try to boost DI early on.