POSERS INC. Poses wanted.
Zephirius
Member Posts: 419
Having problems creating statues in action poses using EffectPetrify() with a few delays.
All scripts are in OnSpawn
I'll show you what I have so far.
This is the only example of one that fires 100% of the time into an actual "pose".
Most of the time they spawn, and then petrify with their arms straight down? I've tinkered with the delays without much success. Does anyone have a reliable way to create this effect?
All scripts are in OnSpawn
I'll show you what I have so far.
effect eEffect = EffectPetrify(); DelayCommand(1.25, ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, OBJECT_SELF)); //ActionPlayAnimation(ANIMATION_FIREFORGET_DODGE_SIDE, 1.0, 3.0); object oObject = GetObjectByTag("WHIRL"); ActionUseFeat(FEAT_WHIRLWIND_ATTACK, oObject);
This is the only example of one that fires 100% of the time into an actual "pose".
effect eEffect = EffectPetrify(); DelayCommand(1.0, ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, OBJECT_SELF)); ActionPlayAnimation(ANIMATION_FIREFORGET_DRINK, 1.0, 3.0); }
Most of the time they spawn, and then petrify with their arms straight down? I've tinkered with the delays without much success. Does anyone have a reliable way to create this effect?
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