Fighter/Mage/Thief Solo playthrough
DaelonDuluc
Member Posts: 15
I'm about to start an Elf fighter/mage/thief solo playthrough but am wondering about the companions.
Obviously I'd like to do their quests (one at a time, of course), but am wondering about dismissing them.
Has anyone used the Friendly Arms as a gathering place for most of your companions?
Can you even do that?
Your opinions on how to play a f/m/t and companions would be greatly appreciated.
Thanks
Obviously I'd like to do their quests (one at a time, of course), but am wondering about dismissing them.
Has anyone used the Friendly Arms as a gathering place for most of your companions?
Can you even do that?
Your opinions on how to play a f/m/t and companions would be greatly appreciated.
Thanks
0
Comments
You talk about playing "solo" but also about companions - what, exactly, are the rules you intend to impose on yourself?
I had originally intended to just play solo, but I am unsure how to RP being a total tool and saying "no-thanks" to everybody (especially Imoen).
My thought is just to meet them, do their initial request and then ditch them.
On the whole I just want to go alone.
Do you think it's better just to be a tool and not bother with them at all?
Are you playing with any mods, NPC project, anything like that?
Even if you don't do any companion quests, there's way more than enough xp for one solo f/m/t. I don't personally find the companion quests add much unless I'm striving to be completionist.