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[Ee Keeper] Easy way to add incompatible weapon type to kit?
I hope my subject line wasn't confusing.
Simply what I want to do is take the thief class, Bounty Hunter, and allow it to use Heavy Crossbows to make it a ranged trapper class.
If this is too hard I may settle for light crossbows, or take an archer and give it some thief trapping proficiency and the snares. But if this is something easy I'd rather stick with thief.
My first post so I hope I'm not violating any rules please be gentle.