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Using a custom model for PC

Hello! I've been trying to get a dynamic kobold model to work for my pc in the base game, but I can't figure out how to do it. I've tried adding the hak to the override folder, and using userpatch.ini, and trying to make an appearance.2da file in the override folder, but none of them have worked with the base character that comes with the mod. Do I need to modify an appearance.2da in the modules themselves? I'm completely new to modifying this game, so I'm sort of stabbing in the dark here. The suggestion that comes with the mod involves using the prc character creator, but that doesn't exist for EE.
For reference, I'm using the Steam version with PRC and the CEP installed through the workshop.
The mod in question is this one.

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