Masters of War EE - Action PvP
Ojos
Member Posts: 8
Hello, I uploaded my module (Masters of War) to the vault, it is Action-PvP oriented, and still a Work In Progress, feel free to try it out and if you want use it as a starting point for your own action server.
https://neverwintervault.org/project/nwnee/module/masters-war-ee-pvp-action-server
Masters of War is a Work-In-Progress Action-PvP PW that can be used as an entry point for developers who wish to jump start their own action server
The most basic version contains everything (grind > reward > shop loop, death & rest) needed to build upon,
- Classes modifications & balance for PvP
- Spell modifications & balance for PvP
- Shop & item balancing
- Encounter system with custom xp reward, treasury system (4 Levels of chest rarity), & gems currency
- Grinding linearity-breaking elements (double spawns, King version of creatures)
- Tracking & notification of one-shot kills & high damage
- Death, respawn, rest
- Portals
This server, although focused on PvP, was created with aesthetics in mind, and friendly to start environment (the starting area engages the player in a single direction instead of starting in a huge & confusing city), the journal is well ordered and colored.
As a lot of elements (like creating npc's and encounters) are very specific, you should open the toolset and check the readmes and todos to understand how to build upon this module easily.
I have still a lot of work to do, will complete all leveling paths to 40, build special weapons, and the rotating maps arena with a voting system.
thanks for checking out this module!
https://neverwintervault.org/project/nwnee/module/masters-war-ee-pvp-action-server
Masters of War is a Work-In-Progress Action-PvP PW that can be used as an entry point for developers who wish to jump start their own action server
The most basic version contains everything (grind > reward > shop loop, death & rest) needed to build upon,
- Classes modifications & balance for PvP
- Spell modifications & balance for PvP
- Shop & item balancing
- Encounter system with custom xp reward, treasury system (4 Levels of chest rarity), & gems currency
- Grinding linearity-breaking elements (double spawns, King version of creatures)
- Tracking & notification of one-shot kills & high damage
- Death, respawn, rest
- Portals
This server, although focused on PvP, was created with aesthetics in mind, and friendly to start environment (the starting area engages the player in a single direction instead of starting in a huge & confusing city), the journal is well ordered and colored.
As a lot of elements (like creating npc's and encounters) are very specific, you should open the toolset and check the readmes and todos to understand how to build upon this module easily.
I have still a lot of work to do, will complete all leveling paths to 40, build special weapons, and the rotating maps arena with a voting system.
thanks for checking out this module!
Post edited by Ojos on
0
Comments
Added 7 Legendary weapons