Detect Illusion + SCS - Not working??
tedmann12
Member Posts: 128
In my current playthrough I succesfully used detect illusions on the lich in the graveyard with the nether scroll to dispell his invisibility.
However, I am trying to do the guarded compound fight and I went up the stairs invisible and stood behind Sion for a long ass time detecting illusion (skill is at 80) and I keep getting the dialogue "Sion: Illusion Dispelled" but he is still invisible. Really trying to back stab this fucker because this fight is just wrecking me. Granted I am not very high level and only have a party of 4.
Anyway can someone explain why he remains invisible?
Thanks!
However, I am trying to do the guarded compound fight and I went up the stairs invisible and stood behind Sion for a long ass time detecting illusion (skill is at 80) and I keep getting the dialogue "Sion: Illusion Dispelled" but he is still invisible. Really trying to back stab this fucker because this fight is just wrecking me. Granted I am not very high level and only have a party of 4.
Anyway can someone explain why he remains invisible?
Thanks!
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Comments
However, Sion is a pure mage. His only source of invisibility is his spells. Detect Illusion should work on him. There is no good reason for him to remain invisible after that detection.
Yeah Sion (and his simulacrum) both just sit there invisible after the chat reads "illusion dispelled".
Are you sure scs mages don’t use that? I feel like when I do Watcher’s Keep Statues fight I always battle one of the mages with his simulacrum?
A complete list of BG2EE mages with clone spells (Project Image or Simulacrum) memorized, in my installation (game version 2.5, SCS version 33.7):
Elminster/"Terminsel". He has all the spells, but isn't hostile.
Korkorran (Hexxat's ToB quest). Not changed by SCS at all.
"Stannel Eibor" (Black Pits 2). Not changed by SCS at all.
At least one other mage from an EE character's quest uses a clone spell in a chain contingency. Again, that's a creature SCS doesn't touch.
All those normal mages, across two campaigns ... nope. None of them use clones. Maybe Mislead, but that's more of an advanced invisibility spell.
Another invisible creature next to Sion is pretty likely. Specifically, an invisible servant pre-summoned by Stalman. Detect Illusion won't reveal that, of course.
With invisibility via spells and mirror image it is clear that it does dispel as I did this just last night fighting the Druid Grove rakshasas with 55% DI.
I assume a thief hiding via stealth will not have their stealth dispelled as it is not an illusion. But what about a thief invisible via items or potions?
Invisibility is almost, but not quite, always an illusion effect. It would be easier to list the exceptions than what it works on.
A thief hiding via stealth will not be revealed this way. This includes the invisibility effects many thieves get when first created. Other invisibility effects that won't go away ... the MAGE01 item some creatures like aerial servants get for initial invisibility, the "ethereal" effects certain Ascension bosses use. I can't think of anything else. In particular, if a thief drinks an invisibility potion after being revealed once, DI will reveal them this time.
The rare cases of non-illusion invisibility are the only instance in which True Sight/True Seeing is a stronger effect than thief Detect Illusion. I'm not sure about the area of effect; subjectively, DI feels like a pretty small area, and True Seeing is definitely very large. On the flip side, the SCS component that makes Breach work on liches has what I have to consider a bug - with it, only the first round of priest True Seeing works on liches and rakshasas.
There is one tweak mode that fixes True Seeing so that it has a constant effect, rather than just triggering once per round. That would make it far more useful.