Preface: I have no desire to learn another modding language. Papyrus was enough for me, thank you.
I love sorcerers, but the limit on dual-classing them has always irked me. It's arbitrary and makes little logical sense; it's impossible to learn something at the same time as developing an inborn talent? Artists are not limited to one form of art (Archimedes, Michaelangelo, Tesla, Prince) even if they have a natural talent. Indeed, talent in one art form often translates well to another. Why can't a sorcerer decide to dual class into mage, capitalizing on his inborn ability for magic? A sorcerer who can cast spells without memorizing them...as well as having a spellbook to memorize more of the arcane- blasphemous!
Which leads me to my current idea. A sorcerer who uses his ability to enhance his martial skill. As in an enchanter who enchants their body and weapons or, more explicably, Arcane Archer.
This sorcerer does not use offensive spells (goodbye fireball) but may use a limited set of defensive/enabling spells. Instead, their offensive capabilities are translated into spawning a magical weapon of their chosen type as well as allowing to become Grandmaster in its usage. They can also master dual wielding if they so wish. As a matter of course, they may also master any mage-natural weapons (dagger/quarterstaff/sling/dart).
What does the mob think of this?